Legend: Generation by number of d quarks (TWO-d). r, red; g, green; b, blue. /, antiparticle. X*, spot units in neighboring spot cubes.
by James J Keene PhD
Journal of Binary Mechanics, 21st century physics with quantized space, time and energy
Sunday, January 31, 2016
Meson and Baryon Composition
From first principles of binary mechanics (BM) [1], eight and only eight fundamental or elementary particles were derived, each occupying a spatial object named a spot in a spot cube defined from a projection of spinor components of a pair of relativistic Dirac equations of opposite handedness to the eight vertexes of a cube quantizing space [2]. Each vertex or spot was postulated to consist of three perpendicular spot units defined from the two real components of the quantum mechanics (QM) complex wave function, further restricted to 0 or 1 allowed values, quantizing energy. Properties of the eight fundamental particles were then derived from the modulo 2 parities of the integer {x, y, z} spot coordinates in the spatial lattice, including charge, color, matter vs antimatter status, unconditional bit motion direction, handedness (left or right helicity), etc (Table 1 in [1],). These properties were used to show how most Standard Model (SM) lepton and quark particles may be compositions of the eight BM elementary particles [3]. This article adds information on some mesons and baryons, further illustrating their composition from BM particles and how the "three generations of matter" arise naturally from this analysis.
Table 1: Generation 1: Some TWO-d Mesons
Legend: Generation by number of d quarks (TWO-d). r, red; g, green; b, blue. /, antiparticle. X*, spot units in neighboring spot cubes.
Legend: Generation by number of d quarks (TWO-d). r, red; g, green; b, blue. /, antiparticle. X*, spot units in neighboring spot cubes.
Monday, January 25, 2016
Weak Force Boondoggle
Most physicists currently list several variations of "weak forces" as primary, fundamental forces of nature. In binary mechanics (BM), time-development of any system state is exactly determined by four bit operations -- unconditional, scalar, vector and strong -- based on a pair of relativistic Dirac spinor equations of opposite handedness [1]. Table 1 maps supposed primary forces in legacy physics to these underlying mechanisms of time-evolution (based on Table 4 in [1]). The traditional weak force category maps to the unconditional bit operation. However, the unconditional bit operator is based on the momentum operator in the Dirac equation and is further differentiated from the BM primary forces by their mathematical definitions (Table 2) [2]. As a result, BM proposed that particle interactions that had suggested new "weak forces" could be accounted for by the unconditional bit operation, and therefore weak interactions do not represent a primary force of nature. This paper examines some weak interactions to illustrate that their basis is the unconditional bit operation.
Table 1: Bit Operations Basis of Legacy Primary Forces
Thursday, January 21, 2016
Standard Model Particle Composition
Abstract and Introduction
Binary mechanics (BM) defined 8 elementary particles based only on three binary digits, namely modulo 2 parity (0 or 1) of each position coordinate in 3 quantized spatial dimensions (Table 1 in [1]). These parities defined 8 adjacent location types, named spots [2], based on a pair of relativistic Dirac spinor equations of opposite handedness. Each spot was associated with one of these 8 elementary particles (Tables 1 to 3; Table 3 updated in [1]). A spot was composed of 3 smaller spatial objects, named spot units. In 2014, the 8 BM fundamental particles were found to be not as elementary as previously thought, but rather were themselves composed of only 4 types of spot units [3]. This article itemizes how 62 Standard Model (SM) "elementary" quarks and leptons may be built from the 8 original BM particles. In sum, 62 Standard Model quark and lepton particles may be entirely composed of only 4 types of spot unit, the most elemental objects known in physics [3].
Methods and Results
Table 1: Generation 1: Zero-d Leptons and ONE-d Quarks
Legend: L, left; R, right. r, red; g, green; b; blue. Neutrinos and anti-neutrinos by Majorana concept.
Binary mechanics (BM) defined 8 elementary particles based only on three binary digits, namely modulo 2 parity (0 or 1) of each position coordinate in 3 quantized spatial dimensions (Table 1 in [1]). These parities defined 8 adjacent location types, named spots [2], based on a pair of relativistic Dirac spinor equations of opposite handedness. Each spot was associated with one of these 8 elementary particles (Tables 1 to 3; Table 3 updated in [1]). A spot was composed of 3 smaller spatial objects, named spot units. In 2014, the 8 BM fundamental particles were found to be not as elementary as previously thought, but rather were themselves composed of only 4 types of spot units [3]. This article itemizes how 62 Standard Model (SM) "elementary" quarks and leptons may be built from the 8 original BM particles. In sum, 62 Standard Model quark and lepton particles may be entirely composed of only 4 types of spot unit, the most elemental objects known in physics [3].
Methods and Results
Legend: L, left; R, right. r, red; g, green; b; blue. Neutrinos and anti-neutrinos by Majorana concept.
Labels:
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Monday, January 18, 2016
Spot The Physics Theory
Friday, January 15, 2016
Faster Than Light
Binary mechanics (BM) [1] predicts that faster-than-light motion of 1-state bits occurs over specific distances under particular conditions defined by four time-development bit operations [2] -- unconditional (U), scalar (S), vector (V) and strong (F) [3] [4].
1-State Fermion Mite Bit Velocities
Distance d = 1. Bit velocity v = d/t where d and t are the fundamental quantized length and time constants [5]. Distance d is presently thought to be approximately 0.6 fm. Time interval t was calculated based on the speculation that so-called "light speed in vacuum" c = v/π (eq. 2 in [5]), approximately 6.34922E-25 seconds in the BM frame. In one time tick t of the unconditional bit operation, all 1-state bits (fermion mites and boson lites) and 0-state bits (1-bit neutrinos) move exactly one distance unit d at bit velocity v. With four bit operations each thought to have duration t, the average unconditional bit velocity over one cycle of bit operations application is v/4. It may be convenient to express these velocities in bit velocity units where light speed is 1/π and average velocity over 4 ticks t due to the unconditional bit operation is 1/4, less than purported light speed.
Fig. 1: Faster-Than-Light 1-State Fermion Mite Bit Motion
Legend: States of spatial objects named spot units over successive ticks (top to bottom). Each spot unit contains two bit loci named mite (circles) and lite (arrows) with 0 (blue) or 1 (black) allowed states. The last row adds view of a bit locus in an adjacent perpendicular spot unit. Strong bit operation direction (purple arrow).
1-State Fermion Mite Bit Velocities
Distance d = 1. Bit velocity v = d/t where d and t are the fundamental quantized length and time constants [5]. Distance d is presently thought to be approximately 0.6 fm. Time interval t was calculated based on the speculation that so-called "light speed in vacuum" c = v/π (eq. 2 in [5]), approximately 6.34922E-25 seconds in the BM frame. In one time tick t of the unconditional bit operation, all 1-state bits (fermion mites and boson lites) and 0-state bits (1-bit neutrinos) move exactly one distance unit d at bit velocity v. With four bit operations each thought to have duration t, the average unconditional bit velocity over one cycle of bit operations application is v/4. It may be convenient to express these velocities in bit velocity units where light speed is 1/π and average velocity over 4 ticks t due to the unconditional bit operation is 1/4, less than purported light speed.
Legend: States of spatial objects named spot units over successive ticks (top to bottom). Each spot unit contains two bit loci named mite (circles) and lite (arrows) with 0 (blue) or 1 (black) allowed states. The last row adds view of a bit locus in an adjacent perpendicular spot unit. Strong bit operation direction (purple arrow).
Labels:
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Wednesday, January 13, 2016
Particles in a Box
Abstract and Introduction
The Binary Mechanics Lab Simulator (BMLS) v1.38.1 [1] records position of particles in proton bit cycles and in electron bit cycles [2] as centers of mass (1-state bits) {r1, r2, r3} and {e1, e2, e3} respectively for each BMLS Tick. Hence, motion of particles in the proton cycle (perhaps mostly protons) and in the electron cycle (electrons) may be studied under various experimental conditions, such as applied electrostatic and magnetic fields, variations in temperature and pressure, etc. For example, zero motion was reported for both particle categories at zero degrees Kelvin [3]. This note presents some motion data and readily observable phenomena. Call it "particles in a box", for those who recall their first lessons in statistical mechanics and quantum mechanics. Most BMLS run time is occupied with generating the screen display, while its bit operations engine uses a small fraction of run time. Thus, BMLS v1.38.1 adds a parameter called "AllTicks". When toggled Off, display and output records to the *.cvs file are done only once per proton bit cycle (21 BMLS Ticks). AllTicks Off is convenient for studies over larger time intervals.
Methods and Results
Fig. 1: Motion of Proton and Electron Cycle Bits: XY Plane, All Ticks
Legend: Center of mass (1-state bits) motion for proton bit cycle (left) and electron bit cycle (right). 20000 BMLS Ticks. 32x32x32 spot volume. Initial Density 0.24
The Binary Mechanics Lab Simulator (BMLS) v1.38.1 [1] records position of particles in proton bit cycles and in electron bit cycles [2] as centers of mass (1-state bits) {r1, r2, r3} and {e1, e2, e3} respectively for each BMLS Tick. Hence, motion of particles in the proton cycle (perhaps mostly protons) and in the electron cycle (electrons) may be studied under various experimental conditions, such as applied electrostatic and magnetic fields, variations in temperature and pressure, etc. For example, zero motion was reported for both particle categories at zero degrees Kelvin [3]. This note presents some motion data and readily observable phenomena. Call it "particles in a box", for those who recall their first lessons in statistical mechanics and quantum mechanics. Most BMLS run time is occupied with generating the screen display, while its bit operations engine uses a small fraction of run time. Thus, BMLS v1.38.1 adds a parameter called "AllTicks". When toggled Off, display and output records to the *.cvs file are done only once per proton bit cycle (21 BMLS Ticks). AllTicks Off is convenient for studies over larger time intervals.
Methods and Results
Legend: Center of mass (1-state bits) motion for proton bit cycle (left) and electron bit cycle (right). 20000 BMLS Ticks. 32x32x32 spot volume. Initial Density 0.24
Tuesday, January 12, 2016
Light Speed at Zero Kelvin
Abstract and Introduction
Light velocity at zero degrees Kelvin was examined. Major results of previous reports were replicated [1] [2]. First, light speed was zero at low vacuum energy (1-state bit) densities. That is, the hypothesis that the lowest vacuum densities are opaque to light transmission [3] was confirmed with improved measurement methods. Second, light speed decreased from its maximum velocity as energy density decreased. Third, light velocity was approximately equal to 1/π in bit velocity units [4], where bit velocity is d/t and d and t are the quantized fundamental length and time constants respectively. These results (1) change the status of Einstein's Special Relativity statement of constant light speed c in a vacuum independent of signal source velocity from postulate to known mechanism and (2) limit the vacuum density range in which light speed c may, in fact, be constant [1] and (3) highlight issues in light speed measurement methods.
Methods and Results
Fig. 1: Light Speed at Zero Kelvin vs Energy Density
Legend: Bit density: energy (1-state bit) density as proportion of maximum possible energy density. Light speed expressed in bit velocity units.
Light velocity at zero degrees Kelvin was examined. Major results of previous reports were replicated [1] [2]. First, light speed was zero at low vacuum energy (1-state bit) densities. That is, the hypothesis that the lowest vacuum densities are opaque to light transmission [3] was confirmed with improved measurement methods. Second, light speed decreased from its maximum velocity as energy density decreased. Third, light velocity was approximately equal to 1/π in bit velocity units [4], where bit velocity is d/t and d and t are the quantized fundamental length and time constants respectively. These results (1) change the status of Einstein's Special Relativity statement of constant light speed c in a vacuum independent of signal source velocity from postulate to known mechanism and (2) limit the vacuum density range in which light speed c may, in fact, be constant [1] and (3) highlight issues in light speed measurement methods.
Methods and Results
Legend: Bit density: energy (1-state bit) density as proportion of maximum possible energy density. Light speed expressed in bit velocity units.
Wednesday, January 6, 2016
Zero Degrees Kelvin
Abstract and Introduction
Cooling a simulated system to zero degrees Kelvin [1] is examined in this exploratory pilot study. The zero Kelvin systems produced can be saved and used in other studies as initial states without any electromagnetic (EM) radiation or particle motion. Methods to produce these zero Kelvin states and some results on their properties are presented and discussed.
Methods, Results and Discussion
Fig. 1: Final Densities at Zero Kelvin
Legend: VSUF (blue), SVUF (pink) bit operations order -- unconditional (U), scalar (S), vector (V) and strong (F).
Cooling a simulated system to zero degrees Kelvin [1] is examined in this exploratory pilot study. The zero Kelvin systems produced can be saved and used in other studies as initial states without any electromagnetic (EM) radiation or particle motion. Methods to produce these zero Kelvin states and some results on their properties are presented and discussed.
Methods, Results and Discussion
Legend: VSUF (blue), SVUF (pink) bit operations order -- unconditional (U), scalar (S), vector (V) and strong (F).
Labels:
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Friday, January 1, 2016
JBinMech 2016
While many in the physics community continued attempts to move "beyond" the Standard Model (SM), JBinMech articles in 2016 continued to undermine and replace it almost completely with its upgrade: binary mechanics (BM).
1) The bit function, BM upgrade to SM wave function usage, was shown to represent position and momentum. First, cooling a system to zero Kelvin resulted in zero particle motion [1]. Second, different randomly selected initial states produced different particle motion over time [3]. Third, use of the bit function to simulate a magnetic field produced predictable particle displacements [14].
2) General Relativity was further ransacked by
(a) demonstration that about half of the GRACE satellite pair "gravity" measurement variance was nothing more than ocean surface temperature [9], supporting BM predictions previously confirmed with lunar laser ranging (LLR) in 2011 and no doubt embarrassing the General Relativity believers among GRACE project designers and
(b) LIGO "gravitational wave" results were shown to be entirely consistent with BM predictions based on energy (1-state bit) density fluctuations [13]. Disclosure: Although almost everything NASA does confirms BM predictions, Binary Mechanics Lab (BML) has no formal relationship with NASA. Lesson: Theories of principal investigators can be a distraction; focus on their data.
3) BML Simulator (BMLS) software was improved by adding a batch mode allowing automation of multiple experiments in one user-initiated run [11] and a more user-friendly interface [12]. The "bit operations engine" in the BMLS is apparently the state-of-the-art in calculation of time-development of the state of any physical system.
4) BMLS software was used to demonstrate several phenomena: light speed measurement at zero Kelvin where random electromagnetic radiation (heat) was absent and hence, could not interfere with the measured signal transmission [2], standing waves in an electron gas in perfect vacuum [10] and matter creation [16] [17].
5) Further consequences of BM first principles were explored. Faster than light motion was analyzed due to previous observations that a small number of energy quanta typically arrived at the target sensor slightly before the main wavefront of the signal [4]. Demonstration that apparently all "weak force" particle interactions are completely accounted for by the unconditional bit operation [7]. The composition of SM particles including mesons and baryons enumerated in 1994 was discussed [6] [8].
6) BML joined other labs in producing self-promotional literature. A pop quiz challenged the reader to "spot the physics theory" [5]. Without space-time-energy quantization, SM math modelling every point using continuous space-time (e.g., real number position coordinates) requires belief in miracles, namely that an infinite number of infinitely small things exist in any arbitrary volume, where "things" are multiple field encoders and operater action devices [15]. And in defunct General Relativity, the "things" are inertial motion guidance devices. Of course, BML suggests that physicists leave the miracles to theologians.
1) The bit function, BM upgrade to SM wave function usage, was shown to represent position and momentum. First, cooling a system to zero Kelvin resulted in zero particle motion [1]. Second, different randomly selected initial states produced different particle motion over time [3]. Third, use of the bit function to simulate a magnetic field produced predictable particle displacements [14].
2) General Relativity was further ransacked by
(a) demonstration that about half of the GRACE satellite pair "gravity" measurement variance was nothing more than ocean surface temperature [9], supporting BM predictions previously confirmed with lunar laser ranging (LLR) in 2011 and no doubt embarrassing the General Relativity believers among GRACE project designers and
(b) LIGO "gravitational wave" results were shown to be entirely consistent with BM predictions based on energy (1-state bit) density fluctuations [13]. Disclosure: Although almost everything NASA does confirms BM predictions, Binary Mechanics Lab (BML) has no formal relationship with NASA. Lesson: Theories of principal investigators can be a distraction; focus on their data.
3) BML Simulator (BMLS) software was improved by adding a batch mode allowing automation of multiple experiments in one user-initiated run [11] and a more user-friendly interface [12]. The "bit operations engine" in the BMLS is apparently the state-of-the-art in calculation of time-development of the state of any physical system.
4) BMLS software was used to demonstrate several phenomena: light speed measurement at zero Kelvin where random electromagnetic radiation (heat) was absent and hence, could not interfere with the measured signal transmission [2], standing waves in an electron gas in perfect vacuum [10] and matter creation [16] [17].
5) Further consequences of BM first principles were explored. Faster than light motion was analyzed due to previous observations that a small number of energy quanta typically arrived at the target sensor slightly before the main wavefront of the signal [4]. Demonstration that apparently all "weak force" particle interactions are completely accounted for by the unconditional bit operation [7]. The composition of SM particles including mesons and baryons enumerated in 1994 was discussed [6] [8].
6) BML joined other labs in producing self-promotional literature. A pop quiz challenged the reader to "spot the physics theory" [5]. Without space-time-energy quantization, SM math modelling every point using continuous space-time (e.g., real number position coordinates) requires belief in miracles, namely that an infinite number of infinitely small things exist in any arbitrary volume, where "things" are multiple field encoders and operater action devices [15]. And in defunct General Relativity, the "things" are inertial motion guidance devices. Of course, BML suggests that physicists leave the miracles to theologians.
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