Showing posts with label theory of everything. Show all posts
Showing posts with label theory of everything. Show all posts

Saturday, October 25, 2025

Physics Follies: Post-Game Forensics

Introduction
In a series of publications from 2015 to 2020 [1] [2] [3] [4] [5] [6] [7] [8], binary mechanics (BM) won the century-long physics grand championship race [9] by deriving the measured values of so-called "fundamental" physical constants from a new set of postulates, asserting full quantization of space, time and energy [10] replacing the now obsolete theory that space, time and energy are continuous. The losers were dozens of famous physicists, including many Nobel Prize winners, principal investigators in big-money grants and prominent social media influencers, and national labs such as Fermilab and CERN with multi-millions in annual government funding [11].

Wednesday, March 12, 2025

Binary Mechanics Equations

Let's try to understand more about binary mechanics (BM) by looking at its equations [1]. Fig. 1 shows the only mathematics needed are three binary logic ideas. A three year old child already knows them because these three math ideas are built into understanding and speaking language. The first of these three ideas is the one digit binary number, zero or one, yes or no, full or empty. Second is AND logic. Its truth table determines if "Jack and Jill went up the hill" is true. If Jack went up the hill is true and Jill went up the hill is true, then the AND function ouput is one, namely that both Jack and Jill went up the hill. Any other combination is not true. The third idea is NOT logic. If we have a zero, we make it a one; if we have a one input, we make it a zero out. So you don't need math based on continuous Space-Time Theory using real numbers for every point in space and time popular in the failed Standard Model math formulations [2] which at best can only approximate physical events [3] and which look terrible (Fig. 1, lower).

Fig. 1: Three Math Ideas Can Build Fully Functional Universe

Sunday, November 1, 2020

Binary Mechanics Postulates

[Updated: Jan 10, 2025]
Abstract and Introduction
In "Binary mechanics", written in 1994 and published in 2010 [1], the eight-component wave function of a pair of relativisitic Dirac spinor equations of opposite handedness was parsed to define the spot cube model of space. With quantization of energy, space and time, dubbed full quantization, the spot cube provided a new system state representation, called the bit function, at a quantized time. With full quantization, infinitesimal increments in the Dirac equation pair were no longer applicable. Hence, time-development of the system state was defined in four bit operations. The postulates of binary mechanics define primary constants from full quantization and the mathematical definitions of the bit function and bit operations [2].

Fig. 1: Spot Cube Model of Space

Sunday, April 10, 2011

Gravity Looses Primary Force Status

Binary mechanics (BM) [1] depreciates gravity from a primary force with the working hypothesis that observed gravity effects are the result of the four fundamental bit operations -- unconditional, scalar, vector and strong. This article presents observations supporting this hypothesis.

It was found that acceleration of two bodies toward each other depended on a higher bit density between the two bodies than in other directions around the bodies. Further, attraction of two bodies conventionally described as gravity required a minimum bit density in the space between the bodies.

Discussion of these results suggests that space-time curvature, such as postulated in the General Theory of Relativity by Einstein is not required to explain gravity or other related observations, and indeed, probably does not even exist in the absence of data requiring it.

Saturday, March 12, 2011

Captives in a Binary Mechanical Universe

As implications of the assumptions or postulates of binary mechanics (BM)[1] are explored [2] [3] [4], priority tasks include determination of fundamental constants such as the BM distance unit d in meters and time (tick) unit t in seconds, derivation of other fundamental values such as the proton-electron rest mass ratio and generally, experimental verification that BM postulates and bit operations are both consistent with well-known physical observations (e.g., extremely long life-time of protons and electrons) and indeed provide very low level explanations of these phenomena. This article discusses some issues which may be relevant to successful completion of these goals including a number of BM predictions which may make or break BM as a physical theory.

Sunday, February 20, 2011

Binary Mechanics Simulation Software

Computer software to simulate the time development of binary mechanics [1] states has produced some encouraging results consistent with well-known physics. The program to be presented was originally written as a console program for 16-bit computers in 1994 and recently ported to HotBasic, which is faster than C language variants (C, C+, C++, etc). Any initial state may be used and its development over time observed. Fig. 1 shows mite and lite bits exploding from an initial state of all bits set for maximum bit density in a sphere with a radius of 8 spots.
Fig. 1: Solid View of "Exploding Sphere"

Saturday, February 19, 2011

Physical Interpretation of Binary Mechanical Space

Updated Jan 26, 2016
Computer simulation of the time development of states (bit patterns) in binary mechanics (BM) [1] requires a physical interpretation of its quantized space. As shown in Fig. 1, let us view a spot unit as two cubes with side length d, a BM fundamental constant, one each for the fermion mite bit (M, circle) and the boson lite bit (L, arrow).

Fig. 1: 2-Bit Spot Unit